Oculus VR ‘Santa Cruz’ Prototype Impressions

We go hands-on with Oculus’ new ‘Santa Cruz’ standalone VR headset prototype, and share our thoughts and impressions from the demo. We also chat with Oculus’ Nate Mitchell about the future of virtual reality and rate our favorite games from Oculus Connect!

Comments (6)

6 thoughts on “Oculus VR ‘Santa Cruz’ Prototype Impressions

  1. Great video. I have a question for you two. I own a Vive and Rift, and plan to preorder Touch today. Over the past few months, I really have grown to like the Vive and my Rift has pretty much been collecting dust. Based on what you’ve experienced with the latest Touch demos, what are you current feelings towards the Vive? Have they changed? We all knew Oculus would “come alive” towards the end of this year, and with such an impressive demonstration of upcoming games and technology, do you feel the Vive will take a back seat?

  2. With the Ender’s Game style demo, That could make for a cool eSports thing. Anyone that has played Final Fantasy X could imagine the possibilities as well.

  3. A product like ‘Santa Cruz’ would remove the requirement for a powerful Windows machine. You might need a local computer to load large apps from, but there would seem to be scope there for a range of computers, like my iMac 🙂 That market would be much larger than for the current Rift.

  4. Yes, so that’s a perfect way to gain more users and I think VR really needs that to be succesfull. Though, it ofcourse will be less of a great experience than the high-end one. That said, a cheaper introduction might get people to save up for the high-end anyway.

    So, regarding the money and ways they back the Rift, I tend to want to buy it. However, like Kengin mentions, I always hear people stating the Vive is a better experience.. mmm.

  5. Thank you for an incredible video. I can’t imagine another site that or interviewer that would be of this quality. I only have a Vive (which I love) but am so excited to see your feedback on these new experiences

  6. Well the current Rift is not what I would call ‘high end’ with the lousy resolution and fuzziness you have to content with. I find it barely acceptable running from an overclocked GTX1080. In game that is more easily ignored compared to when you watch shorts or movies which often have horrendously bad resolution indecent on the short comings of the rift. I guess doubling the resolution would help however the required screens and graphic processing maybe some time off. Not using mine much, maybe an hour a week, as the content has stagnated quite a bit – hope that will change when touch comes out. Now one can rent or buy movies even 3d content at -premium prices- but what is point on the low resolution?

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