Adam Savage’s Maker Faire 2018 Talk!

Adam Savage gives his annual Sunday sermon at the 2018 Bay Area Maker Faire. Adam talks about an essential aspect of making and maker culture: generosity and sharing. With examples from his own experiences and the world at large, Adam talks about why the more we share, the more we have.

Comments (13)

13 thoughts on “Adam Savage’s Maker Faire 2018 Talk!

  1. Adam,

    Please found the Savage Institute for Makers

    You would make an excellent vehicle for teaching and teaching the teachers.

    Keep doing what you are doing, being the inspiration to all makers

    Aloha

  2. I’ve always wanted to go to a maker fair, but all I’ve been to is a mini maker faire in Shanghai hosted by my school ‘Concordia’, it’s fun but very small.

  3. I had a revelation!
    Actually James Spader´s character from the Blacklist is simply Adam Savage with a higher body count. He has the same level of excitement about minute details, ready to gush at the drop of a hat, very resourceful and at times a wisecracking ass which I mean lovingly.

    Why didn´t I see it earlier? They also use a similar inflection when they talk…

  4. ADAM need help with project for yoing boy with cancer, who dreams of having HENIZ STADIUM 3-DETAILED REALISTIC MODEL HEIGHT ONE FOOT BY WIDTH TWO FOOT BY FOUR FOOT WITH LED LIGHTING .STEELERS FAN HE IS AND PLANS ON GOING TO VISIT THE TEAM PLAYERS AND WANTS TO GET THEM TO SIGN THE 3D ARTITECTURAL REALISTIC REPLICA STEELERS HENIZ STADIUM MODEL. PLEASE CONTACT US AT (3042240372)BY TEXT AND VOICEMAIL OR danrogers197537, THANK YOU ADAM

  5. Hi Adam,

    great speech, and the part about sharing and open source resonated a lot with me. As someone who recently left academia and is now trying to earn money in industry, I have struggled with this a lot recently. I would like to continue sharing everything, open sourcing my code, and I do help people where I can. And not always do people share and help back. But now I also constantly ask myself which projects I should hold back because they have value (some I have to, because they are business relevant), and I need to pay rent. Landlords aren’t much into sharing apartments for free… 🙂

    Maybe you could consider this for an “Ask Adam” episode:

    What are your views on the various monetization options for makers, coders, creators who believe in open source, sharing and giving their work away, to make sure that they make a living, and can afford to continue such a philosophy? There is of course youtube, Patreon, etc., but to be realistic, only very very few people succeed in making a living from that. It also won’t work that well for e.g. open-source software. Another argument is that sharing your work, and contributing to open source, is great for the CV and will help landing a good job – but that seems to be to be a bit of a cop-out. It’s a big question if the sharing philosophy will continue into that job, most businesses won’t be too keen. You mentioned that within ILM people shared their knowledge, but would that apply also to sharing with other SFX companies?

    Can you think of systems that would offer financial reward for sharers and open-sourcers, that would create a sustainable situation for those who subscribe to giving their work to the world? Should there be institutions that pay people for creating open-source tools, software, resources, infrastructure for the community? One would think that academia should be it, but it is not really working like that at the moment, due to immense competition and bad job security for most. The majority of academics who create tools and contribute to the world are generally only employed for a few years on temp contracts before they have to move on, as there are not many ongoing positions available (<10% of postdocs find a stable position, even less for PhD graduates). And creating tools and infrastructure for others is generally not rewarded in terms of career.

    I come from the academic and software world, which is not the same as the creative industries, but I’d love to hear your thoughts on these topics.

    Additional food for thought:

    – big open source projects often just have a handful of mostly unpaid core developers. See e.g. G I M P (open-source alternative to photoshop) – many contributed, but the vast bulk comes from half a dozen people.

    https://www.openhub.net/p/gimp/contributors?page=1

    – Crucial open source software packages for science, used by millions, are maintained by only a handful of volunteers:

    https://pbs.twimg.com/media/DcOSAWpXUAA1mmz.jpg

    This is amazing, but I think as long as living costs money, this is not sustainable in the long term. It seems the ratio between people who use and people who contribute is really skewed.

    Similarly, volunteers who sacrifice their time to build makerspaces, volunteer, teach, help in clubs, etc. are rarely rewarded for their work, and it often boils down to very few dedicated people who make it happen.

  6. You may want to reach out to the Architecture firm, Populous, and The Steelers themselves. Populous (or rather a company now owned by them) designed the stadium in the late 90s. It’s possible that they MAY have 3D models for renderings in an archive somewhere. They MAY be able to release them to you with permission from the Steelers. If you could get those, you may then be able to get them converted into a format that could be used by a 3D printer to print out blocks of the model that would then be reassembled. The other option could be (if Populous doesn’t have it) getting permission from the steelers and seeing if EA will give you some sort of version they have from Madden. It’s possible the Steelers may have a digital model as well.

    Otherwise you’re looking at someone needing to custom model it, either digital or physically, and that is QUITE an undertaking.

    You Could also look into talking to local Universities that have Architecture departments. May be a way to get some help from that end.

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