A Wide-Ranging Conversation – Still Untitled: The Adam Savage Project – 8/30/16

While Adam is AWOL on a cross-country road trip, sculptor Tom Sachs joins Simone and Will for a wide-ranging conversation about The Space Program, becoming an astronaut, discovering your calling, and the Mentat mantra.

How Virtual Humans Learn Emotion and Social Intelligence

At USC ICT’s Virtual Humans lab, we learn how researchers build tools and algorithms that teach AI the complexities of social and emotional cues. We run through a few AI demos that demonstrate nuanced social interaction, which will be important for future systems like autonomous cars.

Shot by Joey Fameli and edited by Tywen Kelly
Music by Jinglepunks

Digitizing Photorealistic Humans Inside USC’s Light Stage

We learn how actors are digitized and turned into photorealistic models inside USC ICT’s Light Stage capture system. Paul Debevec and his team at the Graphics Lab are focused on inventing technologies that create the most realistic-looking virtual people, objects, and environments. We were blown away by the capabilities of the light stage!

Shot by Joey Fameli and edited by Adam Isaak
Music by Jinglepunks

Weathering Techniques for Cosplay Costumes

Making new fabrics look old and weathered is a practiced art. Doug Stewart has been working on costumes for film productions for over two decades. We chat about his work as a specialty costume maker and get a demo of his weathering process for costumes used at this year’s E3.

Shot by Joey Fameli and edited by Tywen Kelly
Music by Jinglepunks

Tested Tours VR Projects at USC’s Mixed Reality Lab

At USC’s Institute for Creative Technologies, computer scientists and engineers have been tinkering with virtual reality, augmented reality, and everything in between. We’re given a tour of ICT’s Mixed Reality Lab, where projects explore the intersections of VR and accessibility, avatars, and even aerial drones.